Intro to the User Interface (Windows, Menus and Tools) in Maya

Show notes:User interface. How to move about. Adjust view panels. Display menu. UI elements. Status line, Shelf, Time slider, Range slider, command line, Help line, tool box, Chanel box and Layer editor. How to turn on and off. Check mark. To bring it back. If you hide part of UI. View panels. Perspective view. Camera. Four View Panel layout. Adjusting the divider bar. All at once. Perspective view button. Information you can display. Display menu. Heads up display. View access, view cube. Width, depth and height. Any point has three coordinates. The origin is the center of the grid. It’s coordinates is 0,0,0. Bellow the grid is negative. Z, X, and Y. Three ways to move camera. Change views. Click on the cube. To get back where you first were. Rotate camera. To pan use mouse. Need mouse with middle wheel or middle button. Scrolling. Hide all, Show all. Poly count. Scenes. Practice makes better!

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