Intro to Assigning Materials to 3D Objects, Maya




Show notes: By assigning materials to 3D objects you control their color, texture, shininess and many, many other attributes. Use the Material Editor, in introduction. Covers applying a Lambert material. Changing material color. Assigning a new material and naming it. Blinn attributes. Changing the reflectivity of a material. Blinn materials. Scattering trees by hitting control + [D]. to duplicate them. Save your work!

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